Acknowledgment
Throughout the years, I have had much help from people worldwide: translations, technical advice, game-play advice, fan art, etc.
- Juan Pablo Mendez (RIP). Juan Pablo is a dear friend that was there in the first weeks of Abak's invention. He was the 'wooow-est' of all my friends.
- Javier Vargas Javier is my partner in VRWEB, and his knowledge has been vital to deployment. His opinions about architecture and models are always welcome.
- Paolo Russo Paolo was the first translator of Abak. He made it to have a printing rule's book to teach and play against his father.
- Bahram Ahmedzade Bahram translated Abak to russian making it available to hundreds of millions of people.
- Alejandro MöllerAle works with me in VRWEB. He has been the game-play QA and rules advisor for many years now. I test new rules with him.
- Macarena Rosi Maca is my wife. She helps a lot with merchandising with all her machines. But her biggest contribution has been her lack of annoyance about the vast amount of time this project consumes.
- Persa Fan Art Guy A mistireous reddit user made a fan art with the abak classes in persian style. This was a milestone in Abak's life. His user account is now deleted. I don't know who he is.
In a particular category are those that, even though they don't help, have engaged with me and shown such enthusiasm that they are a catalyst to my goals:
- Raúl Ochoa🇦🇷
- Stefan Gugerell🇦🇹
- Greg Brown🇳🇿
- Cesco Reale🇮🇹
- Cristobal Floch🇨🇱
Last but not least, there is a bunch of people that have worked in amazing open source projects that form the foundation of the Abak plataform.
Linux
BoardGame IO
MySQL
NodeJS